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Illustration of Stormbringer

Stormbringer

Overview

Stormbringer is the fourth and final game to star Magic Knight, and the only one to make it onto 16-bit systems. Magic Knight must meet with his alter-ego, the Off-White Knight, by reaching his castle hideout - which means clearing 64 screens of adventure.

As with the rest of the series, the game uses a largely visual system, in which a press of the fire button calls up a menu of options, such as 'examine', 'pick up' or 'cast spell. Selecting these calls up a sub-menu to choose what should be examined or thrown, which objects to combine, which spells to cast, and so on. The objects to be used include a chicken, a disguise, and eggs. One new feature is that bolts of lightning are fired down at Magic Knight from the sky, and these must be avoided.

Platform
Amstrad CPC
Alternate Names
No information available

Media

Box - 3D

Stormbringer  - Box - 3D - 774x1318
Europe -  774 x 1318

Box - Back

Stormbringer  - Box - Back - 949x1574
Europe -  949 x 1574

Box - Front

Stormbringer  - Box - Front - 991x1574
Europe -  991 x 1574

Box - Spine

Stormbringer  - Box - Spine - 175x1574
Europe -  175 x 1574

Cart - Front

Stormbringer  - Cart - Front - 1166x734
Europe -  1166 x 734

Clear Logo

Stormbringer  - Clear Logo - 400x175
400 x 175

Screenshot - Game Title

Stormbringer  - Screenshot - Game Title - 768x576
768 x 576

Screenshot - Gameplay

Stormbringer  - Screenshot - Gameplay - 768x576
768 x 576
Stormbringer  - Screenshot - Gameplay - 768x576
768 x 576