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Illustration of S.O.S.

S.O.S.

Overview

One way to lose a good droid is to send it out to do something it isn't programmed for. Biomech 1 (Sydney to his friends) is marooned in a very weird place all because his creator, the eccentric Foley, has a terrible memory. If Sydney can't get back intact then Foley's boss will remove his kneecaps. (Foley's, not Sydney's that is). Tell Syd how to get home in this 3D arcade adventure and save the taxpayers one billion dollars in the bargain!

Released in Digital Marketing PD #025, Starlight #2

Developers
Geoff Foley
Publishers
Mastertronic
Platform
Commodore 64
Alternate Names
  • SOS: The Game with no Name
  • SOS
Wikipedia
No information available

Media

Box - 3D

S.O.S. - Box - 3D (null) - 464x735
464 x 735

Box - Back

S.O.S. - Box - Back (Europe) - 307x1198
Europe -  307 x 1198

Box - Front

S.O.S. - Box - Front (Europe) - 764x1200
Europe -  764 x 1200

Box - Spine

S.O.S. - Box - Spine (Europe) - 156x1194
Europe -  156 x 1194

Cart - Front

S.O.S. - Cart - Front (Europe) - 1159x726
Europe -  1159 x 726

Clear Logo

S.O.S. - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

S.O.S. - Screenshot - Game Title (null) - 384x271
384 x 271

Screenshot - Gameplay

S.O.S. - Screenshot - Gameplay (null) - 320x200
320 x 200