Overview
Sabreman’s second game (following Sabre Wulf and preceding Knight Lore and Pentagram) finds him trapped in an underground cavern network, split into nearly 600 side-viewed screens. There are three ways to escape, each protected by a guardian who can be killed using one of the three major weapons you can locate – a dagger, a torch and a knife.
- Developers
- Softstone
- Publishers
- PubbliromeFirebird Software
- Platform
- Commodore 64
- Alternate Names
- AbissiItaly