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Illustration of Amid Evil

Amid Evil

Overview

In the ancient past, a mysterious and powerful "Evil Force" appeared and corrupted the sacred lands of the known realms. Though many heroes have tried to defeat the Evil Force, none have succeeded. The protagonist, known only as "the Champion", is the first to overcome the trial of the Black Labyrinth and win the right to carry a holy battle axe. Possessing the powerful relic grants the wielder passage to the higher planes. As the Champion travels to an inter-dimensional gateway, the voices of ancient deities warn of the great power of the Evil Force and implore the Champion to cleanse the sacred lands.

Amid Evil borrows heavily from 90s first-person shooters Unreal, Doom, Heretic, Hexen, and Quake. Similar to most first-person shooter games of that era, Amid Evil is structured as a progression of levels, each of which featuring a complex, non-linear structure with progression often requiring the player to seek out keys to unlock doors. The level design in Amid Evil promotes exploration, with most levels containing several hidden "secrets" where the player can find power-ups, as well as lore (plot exposition) in the form of inscriptions on walls or floors. Levels are grouped into episodes, with the levels in each episode sharing a unique theme. Episodes consist of four levels each, the last of which being a boss battle. Like Quake, players start in a hub level that allows episode (and difficulty) selection by walking through various portals.

Developers
Indefatigable
Platform
Windows
Genre
Shooter
Alternate Names
No information available

Media

Banner

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Box - 3D

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Box - Front

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Clear Logo

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Fanart - Background

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Fanart - Box - Front

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Screenshot - Gameplay

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Amid Evil - Screenshot - Gameplay (null) - 1920x1080
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Amid Evil - Screenshot - Gameplay (null) - 1920x1080
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Amid Evil - Screenshot - Gameplay (null) - 1920x1080
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Amid Evil - Screenshot - Gameplay (null) - 1920x1080
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Amid Evil - Screenshot - Gameplay (null) - 1920x1080
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