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Illustration of N.O.M.A.D

N.O.M.A.D

Overview

Cyrus T. Gross has built the TALOS asteroid and directed it towards earth. Only the Nemesis Organisation's Mobile Attack Droid 471 can save humanity now.

In N.O.M.A.D., players take control of the Mobile Attack Droid 471 as it ventures through the city, in this top-view shooter. Players begin with four lives. The Droid moves with considerable inertia (although some rooms disable this), and control involves using left and right to rotate it, pushing forward to provide thrust in the direction it is facing, and pushing backwards to reverse.

The early part of the route is linear, but later on there are junctions to plan around. Moving enemies, spawning points and wall-mounted guns are the main threats. There are many switches along the walls, which open the sealed doors located throughout the levels, although a switch doesn't automatically operate on the nearest door. The game features regular checkpoints, which will restore the droid to that point after the lose a life. Points are awarded constantly for survival, and for shooting the enemies and other targets.

Developers
Ian Weatherburn
Publishers
Ocean Software
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

N.O.M.A.D - Box - 3D (Europe) - 690x1046
Europe -  690 x 1046
N.O.M.A.D - Box - 3D (United Kingdom) - 928x1470
United Kingdom -  928 x 1470

Box - Back

N.O.M.A.D - Box - Back (Europe) - 249x1400
Europe -  249 x 1400

Box - Front

N.O.M.A.D - Box - Front (Europe) - 1185x1537
Europe -  1185 x 1537

Box - Spine

N.O.M.A.D - Box - Spine (Europe) - 148x1400
Europe -  148 x 1400

Cart - Front

N.O.M.A.D - Cart - Front (Europe) - 1158x738
Europe -  1158 x 738

Clear Logo

N.O.M.A.D - Clear Logo (null) - 409x97
409 x 97

Screenshot - Game Title

N.O.M.A.D - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

N.O.M.A.D - Screenshot - Gameplay (null) - 320x200
320 x 200