Petit Hedgehog

Release Date calendar
September 5, 2017
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

MAJOR ADDITIONS & FEATURES: • Amy Rose has been completed and is now a playable character! She has lower overall speed in favor of better handling, in addition to being lighter than both Sonic and Shadow. • Gamepads are now supported! The main menu must still be navigated using keyboard, but the game beyond that is playable from start-to-finish using your XInput gamepad of preference! • Two brand-new acts have been added -- Fossil Peak act 2, and Avant Garden act 1! • A brand-new boss has been added for Jade Lagoon act 2! • Elemental shields have been added! Use your dedicated spin button in mid-air with Sonic to activate that shield's respective ability! • In addition to the new levels, we've also revised several of our older ones to have much more fluid, more interesting level design.​ GAMEPLAY CHANGES: • The speed cap has been reduced by 5%. This should make the game feel a little bit faster, without making attaining said speed effortless. • Spindash direction can be influenced mid-charge by pressing either direction on your keyboard/d-pad. • Jumps made outside of spindashing/rolling can now be controlled horizontally in order to improve the overall influence the player has on their jumps. • The extended camera has been removed in favor of a Genesis-style camera that always focuses on the player, with camera smoothing thrown in to make the game look smoother. • Several visual effects have been added alongside various physics tweaks to improve overall movement and game feel. • Yes, the annoying blue trail has finally been removed. • Terrain masks have been remade, in addition to adding sixteen new custom terrain masks to make the game's terrain feel significantly less stiff. CHARACTER CHANGES: Sonic: • Homing Attack has received a significant rework. - Sonic will now carry all horizontal momentum when performing a successful homing attack! The ability now works as an extension of the player's speed instead of being just a platforming utility. - Several fail-safes have been added to ensure Sonic's homing attack breaks far less frequently. - The likelihood for Sonic's homing attack to break in the middle has been drastically reduced as well. • Regular air-dashes will now multiply Sonic's horizontal speed by a fraction of your current speed. This can be used to break the speed cap should the player be skilled enough at using it. This is entirely intentional and is greatly encouraged as it's intended to be an easy speedrunning mechanic. Shadow: • Chaos Dive has been reworked into Chaos Control. - Pressing jump again while in the air AND holding down a direction on the keyboard/d-pad will perform a horizontal/vertical Chaos Control, which teleports the player in that respective direction and cancels all momentum on the opposite axis. (For example, a vertical Chaos Control will cancel all horizontal movement, and vice versa.) - Meanwhile, pressing jump again while in the air WITHOUT holding down a direction on the keyboard/d-pad will perform a stationary Chaos Control, which cancels all airborne momentum whatsoever. This can be used as a landing utility, or to correct jumps. - ...And on top of all that, HOLDING jump out of a downwards Chaos Control will put immediately put Shadow into his spindash state as soon as he lands. • Shadow's acceleration has increased, at the cost of less friction. MISC CHANGES: • Sound quality has been improved as sound effects and music will no longer have differing bitrates. • Several sprites, parallax backgrounds, and other effects have been revised.​

Alternate Names
  • Petit Sonic World World
Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Platform
Developers
Chengi
Publishers
Sonic Retro
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