2.8

Tales of Monkey Island: Chapter 5: Rise of the Pirate God

Release Date calendar
December 8, 2009
Platform joystick
Windows
Game Type type
Released
Max Players players
1
Overview

Rise of the Pirate God is the fifth and last episode in Tales of Monkey Island, a series of point-and-click adventure games based on the Monkey Island franchise that was started by Lucasfilm Games with The Secret of Monkey Island (1990) and ran until the fourth game Escape from Monkey Island (2000). After nine years, the intellectual property was licensed by adventure developer Telltale, Inc. where many of the original LucasArts adventure developers had since moved. The game starts off where the previous one ended. Guybrush has been killed by LeChuck, and finds himself crawling out of his grave in the afterlife. After crossing the river Styx, he arrives at the Crossroads, where the afterlife and the real world meet. He learns that everyone who arrives there, brings something with them to which they cling. He himself has brought a Shred of Life, with which he hopes to return to save Elaine and beat LeChuck. Unlike Escape from Monkey Island the game is rendered entirely in 3D, and the typical Telltale engine is used. Guybrush can be controlled through the keyboard keys or through mouse movement (selecting the character and dragging the cursor to the desired destination). Only a single mouse cursor is used for all actions and important items are stored in an inventory where they can be examined. Entirely new for a Telltale game is the incorporation of the classic adventure mechanic where items can be combined in the inventory to form new objects or to interact with each other. The game makes many non-essential references to the earlier games and contains the classic Monkey Island ingredients such as humorous conversations and events, based on slapstick, play on words, witty retorts and contemporary cultural references, conversation trees, an unconventional approach to puzzle solutions, and the anti-heroic main character. The game's puzzles include triggers based on conversations, and item combination puzzles. It is not possible to die in the game and player can set the ratio of hints Guybrush casually mentions while progressing through the game. Full solutions are however never provided.

Alternate Names

No information available

Cooperative

No

ESRB

E10+ - Everyone 10+

Genres
Adventure
Developers
Telltale Games
Publishers
Telltale Games
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