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Illustration of Seymour Goes to Hollywood

Seymour Goes to Hollywood

Overview

Seymour goes to Hollywood to star in his first motion picture. As he arrives in his limousine, he soon discovers that the Dirk, the studio manager, has disappeared in Miami. Seymour must start production of his film by himself.

Seymour Goes To Hollywood (AKA Seymour at the Movies) is a platform action game similar to Dizzy, this time replacing the egg character with an amorphous blob of unknown origin. Like in the Dizzy games, the main objective is to collect everything that isn't nailed down (using the fire button) to solve puzzles. In the upper left portion of the screen sits an inventory with three slots and beside that the score points and the energy bar. Seymour loses energy when touching dangerous objects and hazardous environments. When the bar gets empty, Seymour transforms into a pile of bones and the player loses one life. The game starts with three lives (shown as clack boards under the energy bar) and no way of saving progress.

Publishers
Codemasters
Platform
Commodore 64
Alternate Names
  • Seymour at the Movies

Media

Box - 3D

Seymour Goes to Hollywood - Box - 3D (Europe) - 506x903
Europe -  506 x 903

Box - Back

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Europe -  762 x 1199

Box - Front

Seymour Goes to Hollywood - Box - Front (Europe) - 746x1199
Europe -  746 x 1199

Box - Spine

Seymour Goes to Hollywood - Box - Spine (Europe) - 150x1199
Europe -  150 x 1199

Cart - Front

Seymour Goes to Hollywood - Cart - Front (Europe) - 1174x749
Europe -  1174 x 749

Clear Logo

Seymour Goes to Hollywood - Clear Logo (null) - 1398x715
1398 x 715

Screenshot - Game Title

Seymour Goes to Hollywood - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Seymour Goes to Hollywood - Screenshot - Gameplay (null) - 320x200
320 x 200