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Illustration of Maze Game

Maze Game

Overview

An early Silas Warner (Castle Wolfenstein, Beyond Castle Wolfenstein) creation which helped pioneer the 3D first-person perspective in home computer games, much like Escape (with its nearly identical display). The computer generates a maze of user-definable size (3 to 18 tiles in each dimension), and shows you an overhead map; then you're thrown into the 3D view where you try to successfully traverse it. Some additional features can be toggled - the ability to consult the map at any time, a compass to get your bearings, and leaving tracks on the floor behind you.

This was Warner's second home computer game after 1977's Robot War, prior to that he was developing games for terminal systems.

Developers
Muse Software
Publishers
Muse Software
Platform
Apple II
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Maze Game - Box - Front - 800x523
North America -  800 x 523

Cart - Front

Maze Game - Cart - Front - 800x511
North America -  800 x 511

Clear Logo

Maze Game - Clear Logo - 2400x1273
North America -  2400 x 1273

Screenshot - Game Select

Maze Game - Screenshot - Game Select - 560x384
560 x 384

Screenshot - Game Title

Maze Game - Screenshot - Game Title - 560x384
560 x 384

Screenshot - Gameplay

Maze Game - Screenshot - Gameplay - 560x384
560 x 384
Maze Game - Screenshot - Gameplay - 560x384
560 x 384