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Illustration of Microchess 2.0

Microchess 2.0

Overview

Microchess, a chess-playing program for microcomputers, has been described as the first commercially successful game for home computers, initially programmed in 1976 on MOS Technology's KIM-1.

Designed for homebrew kit hobbyists to plug into less than 1k of memory, what the play algorithms lack in grandmaster talent they make up for in speed. Marginally upgraded (the TRS-80 version expanded to 4k: 2k for game logic and 2k for a picture of a chess board) for the burgeoning microcomputer market (why restrict input and output to a hex keyboard and 6 LED digit displays if you don't have to?) it went on to sell over a million copies for the Apple 2 and TRS-80 (and, among the usual suspects, also eventually ported to other hobby platforms such as those made by "Processor Technology, Imsai, Cromemco, Polymorphic Systems, MITS, Ohio Scientific, and many more") before quickly being overtaken by the likes of Sargon.

Developers
Micro-Ware
Platform
Apple II
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Advertisement Flyer - Front

Microchess 2.0 - Advertisement Flyer - Front (North America) - 718x467
North America -  718 x 467

Box - Front

Microchess 2.0 - Box - Front (North America) - 848x1298
North America -  848 x 1298
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North America -  926 x 1437

Cart - Front

Microchess 2.0 - Cart - Front (North America) - 800x507
North America -  800 x 507

Clear Logo

Microchess 2.0 - Clear Logo (null) - 813x220
813 x 220

Disc

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Screenshot - Gameplay

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560 x 384
Microchess 2.0 - Screenshot - Gameplay (null) - 560x384
560 x 384
Microchess 2.0 - Screenshot - Gameplay (null) - 560x384
560 x 384
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