Welltris

Welltris

Welltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the creator of Tetris) with Andrei Sgenov. It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and maneuver the falling...

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Name Welltris
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Platform Commodore 64
Release Date 1991
Game Type Released
ESRB Not Rated
Developers Doka, Infogrames Europe SA
Publishers Infogrames Europe SA
Genres Action, Puzzle
Max Players 1
Cooperative No
Rating

Community Rating: None
Total Votes: 0
Wikipedia https://en.wikipedia.org/wiki/Welltris
Video Link https://www.youtube.com/watch?v=2RDqMcyX7d8
Overview
Welltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the creator of Tetris) with Andrei Sgenov. It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and maneuver the falling pieces into a proper position in order to form complete layers in the rectangular playground. But Welltris changes this rectangular arena into a four sided well with grid-like walls and bottom where the falling pieces can be moved from wall to wall within the well. Form the pieces into solid rows either horizontally or vertically on the bottom of the well. Billed itself as Tetris in three dimensions.
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