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Illustration of Wicked

Wicked

Overview

In Wicked, a big evil has come to the world and the player has to drive it back. To do so, the twelve astrological signs (with three levels each) have to be purged. The basic idea is that portals spit out spores which can be either good or evil. The goal is to produce enough good spores to overrun and destroy all evil portals before the screen is filled with bad spores.

The player has to manage the time resources because everything has to be done manually: shooting at the evil spore growth to drive it back and picking up good spores to create good spore portals at strategically useful positions. Additional gameplay elements are Guardians which fly around the screen and are unhealthy when touched, a night-time-rhythm which influence the spore growth and tarot cards which get revealed in regular intervals. These have either good or bad influences for the one who picks it up. There are three options to set the gameplay: action-oriented, strategy-oriented or mixed.

Developers
Binary Vision
Platform
Commodore 64
Alternate Names
No information available

Media

Box - 3D

Wicked - Box - 3D (Europe) - 850x1244
Europe -  850 x 1244

Box - Back

Wicked - Box - Back (World) - 640x774
World -  640 x 774
Wicked - Box - Back (Europe) - 1795x2130
Europe -  1795 x 2130

Box - Front

Wicked - Box - Front (Europe) - 566x700
Europe -  566 x 700
Wicked - Box - Front (Europe) - 1792x2149
Europe -  1792 x 2149

Box - Front - Reconstructed

Wicked - Box - Front - Reconstructed (Europe) - 1789x2149
Europe -  1789 x 2149

Cart - Front

Wicked - Cart - Front (null) - 1169x723
1169 x 723

Clear Logo

Wicked - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

Wicked - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Wicked - Screenshot - Gameplay (null) - 320x200
320 x 200