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Illustration of Exolon

Exolon

Overview

Exolon is a run and gun game programmed by Raffaele Cecco and published by Hewson in 1987 for the Sinclair ZX Spectrum, Commodore 64 and Amstrad CPC 8-bit computers. It was later converted to Enterprise 128 and to the 16-bit Amiga and Atari ST platforms.

The player takes control of a futuristic soldier across several flick-screen levels of gameplay. The screens that make up these levels are filled with various generic aliens as well as gun emplacements, homing missiles, landmines and other hazards. The player can defend himself with both a gun and rocket-propelled grenades. The two different weapons are effective against different enemies.

The enemies themselves are very varied taking the form of flying aliens of the type traditionally found in shoot 'em up games as well as homing missiles, fixed guns, tanks, land mines, swarming red pods and "crushers" which shoot out of the ground.

Partway through each level, there is a pod in which the player can "upgrade" until the end of the current level to an armoured exoskeleton with improved weapons and armour. Completing the level without this upgrade results in a score bonus.

Developers
No information available
Platform
Atari ST
Alternate Names
No information available

Media

Box - 3D

Exolon - Box - 3D (Europe) - 850x1235
Europe -  850 x 1235

Box - Front

Exolon - Box - Front (United Kingdom) - 906x960
United Kingdom -  906 x 960

Box - Front - Reconstructed

Exolon - Box - Front - Reconstructed (null) - 1888x2000
1888 x 2000

Clear Logo

Exolon - Clear Logo (null) - 2012x792
2012 x 792

Disc

Exolon - Disc (null) - 1015x1043
1015 x 1043

Fanart - Disc

Exolon - Fanart - Disc (null) - 575x600
575 x 600

Screenshot - Gameplay

Exolon - Screenshot - Gameplay (null) - 480x360
480 x 360