Coloured III

Release Date calendar
1996
Platform joystick
Commodore 64
Game Type type
Homebrew
Max Players players
1
Overview

The final game in the "Coloured" trilogy of games, this is the most fully developed of the games. Colored II having the game start with a joystick would often trigger the code to stop the color movement and could make play very difficult. In this one he went back to using F1 to initiate the game and the space bar to trigger the stop. It retains the 3x3 grid, but with color that changes without the flashing effect. A new song was also made by Richard for the game.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action
Developers
Richard Bayliss
Publishers
Binary Zone PD
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