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Illustration of Insector (Prototype)

Insector (Prototype)

Overview

Insector © 1982 Gottlieb.

You are a can of bug spray. Collect the jewels on the screen and destroy all the bugs.

This was Skelly's second game for Gottlieb, but it was never released. Number produced estimated at 1 or 2 units. This game represents Skelly's own answer to "Robotron - 2084".

The cool thing about Insector is the three-letter code in at the start. Tim Skelly used this value as a seed for each player's pseudo random number generator. That way, if you want exactly the same game every time, you enter the same three letters. If you wanted to handicap yourself, you would enter different letters and let the other player enter their usual letters, etc.

Developers
Gottlieb
Publishers
No information available
Platform
Arcade
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Arcade - Marquee

Insector (Prototype) - Arcade - Marquee (null) - 3840x1183
3840 x 1183

Box - 3D

Insector (Prototype) - Box - 3D (null) - 582x889
582 x 889

Clear Logo

Insector (Prototype) - Clear Logo (null) - 400x43
400 x 43

Fanart - Box - Front

Insector (Prototype) - Fanart - Box - Front (null) - 720x1080
720 x 1080

Screenshot - Game Title

Insector (Prototype) - Screenshot - Game Title (null) - 256x240
256 x 240

Screenshot - Gameplay

Insector (Prototype) - Screenshot - Gameplay (null) - 256x240
256 x 240
Insector (Prototype) - Screenshot - Gameplay (null) - 256x240
256 x 240
Insector (Prototype) - Screenshot - Gameplay (null) - 256x240
256 x 240

Screenshot - High Scores

Insector (Prototype) - Screenshot - High Scores (null) - 256x240
256 x 240