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Illustration of Arkanoid

Arkanoid

Overview

The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.

By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.

Developers
Sitsky S.
Publishers
No information available
Genre
Action
Alternate Names
No information available

Media

Clear Logo

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Fanart - Cart - Front

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Screenshot - Game Title

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Screenshot - Gameplay

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Screenshot - High Scores

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