My ability is limited, but I am still aspired to make an exciting IG (independent game). The second IG Dragon Knight is a 2D side-scrolling action game with Rogue-like random elements. From the sketch design of original characters and monsters, you could probably guess that I am a big fan of MH series games. Yes, from P2 till now, my path to hunter has never stopped. Smooth striking is pretty important for an action game, which is also a great challenge for me. Now my idea is to try to make a game with more violence aesthetics. Besides, I can design weapons and equipment based on monsters’ characteristics. Characters can not only change their appearance but also obtain skills and attributes randomly after picking up the equipment, which gives you a new experience every time you replay it. Rampage Knights and Lost Castle did a great job on that aspect, which have given me great help and inspiration.
No information available
No information available
No information available
No
No information available