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Final Fantasy Dimensions is a role-playing video game, developed in the style of previous 16-bit Final Fantasy games. The game uses the Active Time Battle system in which a character's turn are determined by a gauge that fills over time during battle. Once the gauge fills completely from one character, players can choose a command from that specific character. After choosing a command, the gauge fills over again to execute the command. Once the gauge fills again and the command is executed, the gauge empties and repeats the cycle. Similar to Final Fantasy IV: The After Years, the game was released in an episodic format, but players must play through each episode in sequence. Players command a party of five with the party members changing in each episode. The game uses a Job System similar to Final Fantasy V as a base of its battles. The game allows players to change job while still retaining skills that have already been acquired. Job-specific abilities can be learned after crossing a certain amount of AP for the current job given. That learned ability can be set even if the player changes to a different job. Players are limited in how many abilities they can set at a given time. This limit rises as the job's level rises. The game also has "Fusion Abilities" which players can form by setting combinations of certain abilities. The Jobs available from the beginning for all the eight main characters are Freelancer, Warrior, Monk, Thief, Red Mage, White Mage, Black Mage, and Summoner. Each episode introduces a new Job, which is unlocked after completing the episode. The unlockable jobs for the Warriors of Light are Dragoon, Bard, Memorist, Paladin, and Seer, while the jobs unlocked for the Warriors of Darkness are Ranger, Dark Knight, Dancer, Ninja, and Magus.
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