3.0

Worlds at War: Conflict in the Cosmos

Release Date calendar
1991
Platform joystick
Commodore Amiga
Game Type type
Released
Max Players players

No information available

Overview

Worlds at War: Conflict in the Cosmos is a 4x science fiction space navy combat simulation game along the lines of Reach for the Stars: The Conquest of the Galaxy. The player controls a fleet of space ships and bases, and proceeds to build ships, locate enemy bases, and take over the galaxy - or go down in defeat. The game has an abstract board game style feel, but at higher difficulties adjacent regions can become more difficult to reach or even disconnected. Gameplay is always similar and in two dimensions, but the game setting can be selected as space or planetary seas for different difficulty levels and environment behavior.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Strategy
Developers
John Almberg
Publishers
RAW Entertainment
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