Boffin 2 is a platform game developed by Paul Julian O'Malley and published by Addictive Games. Like the original, the aim of Professor Boffin is to pass through a series of caves as quickly as possible by destroying all of the unlucky horseshoes in each cavern and then touching the resident owl, guardian of each cave. Boffin 2 is included in the original Boffin release and is essentially the same game but all 25 screens have been updated to new layouts.
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