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Illustration of Astroball

Astroball

Overview

The player controls a bouncing ball and collects coins from each level before proceeding to a level's exit. Small spikes, named Deathstars, are to be avoided, as any collision results in a life being lost. The game also features "blinking" platforms, which can only be used for bouncing when visible, requiring careful timing from the player.

Various power-ups can be collected, including extra time, temporary invulnerability, and a slow motion mode. The main power-up item will cycle between the various power-ups available, and its sprite updates accordingly. Most levels require the player to determine the appropriate power-ups to be collected to progress through the level.

A sequel, Turbulence, set on a rotating sphere, was released for the Spectrum in 1993.

Developers
Balor Knight
Publishers
Revelation
Platform
SAM Coupé
Alternate Names
No information available
Video
No information available

Media

Box - Back

Astroball - Box - Back (United Kingdom) - 812x1020
United Kingdom -  812 x 1020

Box - Front

Astroball - Box - Front (United Kingdom) - 789x1020
United Kingdom -  789 x 1020

Disc

Astroball - Disc (United Kingdom) - 522x549
United Kingdom -  522 x 549

Screenshot - Game Title

Astroball - Screenshot - Game Title (United Kingdom) - 720x480
United Kingdom -  720 x 480