Might and Magic: Swords of Xeen

Release Date calendar
1995
Platform joystick
ScummVM
Game Type type
Released
Max Players players
1
Overview

Swords of Xeen is a bonus game in the 1995 Might and Magic Trilogy compilation (the trilogy refers to Might and Magic III, IV, and V). It was developed by Catware. Subsequently, it was also included in several series anthologies. The game was never published in standalone form. The game began as a mod based on the Might and Magic V engine. Personalities from Catware were responsible for leading the modding effort, with story contributions from Ellen Beeman. As development progressed, collaboration with New World Computing was established, and the mod received publishing support. Swords of Xeen exploits some quirks of the engine to great effect, such as morphing monsters by using the regular animation of one monster and the attack animation of another. The game also contains bugs in scripting, which allow the player to bypass many encounters by walking sideways. Swords of Xeen takes place on an entirely new world that is under attack by 'The Source', which claims to be the genius behind Alamar, the main enemy of Might and Magic V.

Alternate Names

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Developers
Catware
Publishers
New World Computing
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