Daikoukai Jidai IV: Rota Nova

Daikoukai Jidai IV: Rota Nova

Rota Nova was released by KOEI on March 23, 2006, for the PlayStation Portable and Nintendo DS. This is a remake of Porto Estado for handhelds. The fourth game in the series was released for both PlayStation and PC under Windows 2000 and XP. This...

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Name Daikoukai Jidai IV: Rota Nova
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Platform Sony PSP
Release Date March 23, 2006
Game Type Released
ESRB
Developers KOEI Co., Ltd.
Publishers Koei Co., Ltd.
Genres Strategy
Max Players
Cooperative No
Rating

Community Rating: 3
Total Votes: 1
Wikipedia https://en.wikipedia.org/wiki/Uncharted_Waters
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Overview
Rota Nova was released by KOEI on March 23, 2006, for the PlayStation Portable and Nintendo DS. This is a remake of Porto Estado for handhelds. The fourth game in the series was released for both PlayStation and PC under Windows 2000 and XP. This game returns to the previous formula, although its open-endedness has decreased and the engine has been updated. This title is plot-wise unrelated to the series that ended in Gaiden. Porto Estado is known for its fine art and high-quality illustrations. The story evolves on the search of the seven Proof of the Conqueror, which are seven ancient artifacts, in seven areas around the world (Northern Europe, Mediterranean, Africa, New World, Indian Ocean, South Asia and East Asia). It is said that having these proofs proves that the sailor is the champion of all sailors. Four sailors (plus another three in expansion) unwittingly involved in the struggle of the quest of the search of the Proof of the Conqueror. It is interesting that not all sailors are from Europe: two of the seven characters are from Asia (one from East Asia and another from southeast Asia), one from the Caribbean and another one from the Middle East. There are many significant changes in this game. For example, the game no longer has the concept of years and the result is that characters in this game will not age. The player can also set up regional fleets and these regional fleets are valuable financial resources. In combat, naval battle is now fought in real time. The country boundaries have disappeared. Each character is only represented by their own guild and their home country is not important in gameplay. Ports in this game also have a market share rating in a percentage scale. Players can trade in a port only when his guild has some market share in that port, which can be gained by signing a contract with the local governor.
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