Not Even Human: Inhumane Edition

Release Date calendar
2009
Platform joystick
Commodore 64
Game Type type
Homebrew
Max Players players
2
Overview

An upgrade and enhancement on the original version. 2 Players control 8 little aliens each to battle in several single screen arenas. There is no plot to the game, it just is quick 2 player action. Gameplay is simple, each player has 8 aliens, but only one is controlled at any given time. Which one is controlled can be switched by pressing the joystick button. Then the aliens are cycled through one by one. The movement is on a fixed grid and 4-directional. Adjacent aliens either hurt each other or heal each other, depending on whether they are enemies or friends. Slain aliens leave corpses for a while. The hurt/heal effect is 8-directional, so you have to keep your diagonals protected as well. Whoever kills all enemy aliens first wins. There are 7 different arenas to choose from and the game also has an AI mode for when no human opponent is available. Also published in Commodore Format (Issue #64).

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Strategy
Developers
Martin Wendt, Onslaught
Publishers
RGCD
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