Overview
For security reasons, the parts of the revolutionary ‘MIG Starfighter’ are held
in various departments of the factory. Each department is security locked and
can only be entered if you are carrying the correct ‘lock’ card. The two most
vital parts are stored in special rooms where access is computer controlled. To
enter these rooms, you will also require the correct ‘data’ card. As extra
security, parts of the factory floor are booby-trapped so be careful where you
walk.
The power for your protective suit comes from 4 built-in micro-batteries. Any
contact with a Russian guard, or a mistake whilst negotiating a booby-trapped
floor, will result in partial power drain from the batteries, Total power loss
means instant death.
Movement within each department is by walking left or right or by pressing
‘activate’ when directly over an arrow. Movement between departments is either
by the security doors or by pressing ‘activate’ when over a ‘Hypa-Port’. ‘Lock’
and ‘Data’ cards are collected by pressing ‘activate’ whilst walking over them.
There is only a certain amount of time to collect all the ‘Starfighter’ parts
and rendezvous with your back-up team in the tele-port room. If you take too
long ... you are dead!!
- Developers
- Nigel Edwards
- Publishers
- Atlantis Software
- Platform
- Sinclair ZX Spectrum
- Genre
- Platform
- Alternate Names
- No information available
- Wikipedia
- No information available