2.0
Release Date calendar
1986
Game Type type
Released
Max Players players
1
Overview

For security reasons, the parts of the revolutionary ‘MIG Starfighter’ are held in various departments of the factory. Each department is security locked and can only be entered if you are carrying the correct ‘lock’ card. The two most vital parts are stored in special rooms where access is computer controlled. To enter these rooms, you will also require the correct ‘data’ card. As extra security, parts of the factory floor are booby-trapped so be careful where you walk. The power for your protective suit comes from 4 built-in micro-batteries. Any contact with a Russian guard, or a mistake whilst negotiating a booby-trapped floor, will result in partial power drain from the batteries, Total power loss means instant death. Movement within each department is by walking left or right or by pressing ‘activate’ when directly over an arrow. Movement between departments is either by the security doors or by pressing ‘activate’ when over a ‘Hypa-Port’. ‘Lock’ and ‘Data’ cards are collected by pressing ‘activate’ whilst walking over them. There is only a certain amount of time to collect all the ‘Starfighter’ parts and rendezvous with your back-up team in the tele-port room. If you take too long ... you are dead!!

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Platform
Developers
Nigel Edwards
Publishers
Atlantis Software
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