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Illustration of Panic Analogue

Panic Analogue

Overview

Panic Analogue is an original paddle controlled game. It was initially submitted to the 2011 C64 16KB Cartridge Game Development Competition in which it received a third place. The objective of the game is to keep the main character named Redhead alive in the cave where he lives. Little Readhead survives by catching droplets of water and fireballs which are constantly falling from above. However, collecting water must be done with his mouth wide open while catching fireballs has to be done with his torch. Swapping between the two options is done by pressing the fire button. If water hits the torch or Redhead swallows a fireball he dies! If anything is dropped on the floor, redhead dies! Whenever you die, you restart one level down to make things easier again. Redhead is rewarded an extra life whenever he reaches 1000 points. If things gets too difficult, it’s possible to hit F1 in order to enter ‘jumbo mode’ in which the size of the game character increases.

Developers
H. Macaroni
Publishers
RGCD
Platform
Commodore 64
Genre
Action
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Back

Panic Analogue - Box - Back (Europe) - 655x841
Europe -  655 x 841

Box - Front

Panic Analogue - Box - Front (Europe) - 629x825
Europe -  629 x 825

Cart - Front

Panic Analogue - Cart - Front (Europe) - 306x351
Europe -  306 x 351

Screenshot - Game Title

Panic Analogue - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Panic Analogue - Screenshot - Gameplay (null) - 320x200
320 x 200