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Project Dream was planned to be Rare's most ambitious game for SNES, pushing their techniques of pre-rendered 3D imagery to the furthest boundaries imaginable. In Dream: Land of Giants, you played as a boy named Edson on a quest to help his friend Madeleine from nasty pirates under the command of Captain Blackeye. The idea was heavily inspired by both Western point-n-click adventures, and japanese Role-Playing games with the intention of delivering a character-driven ludonarrative. Over time, the project encountered several complications including the arrival of the Nintendo 64. Eventually the project evolved into what is known as Banjo-Kazooie and some resources -- such as the music -- are within the game's data.
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