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Illustration of Maze Dash

Maze Dash

Overview

This is a game I created for the Commodore 64 using the cc65 C cross compiler toolset. I wrote it in just a few days. I asked my son to describe a game to me that I should make, and this is more or less what he described. Of course, he had in mind something modern in 3D but I wanted to make it in less than a week and for the Commodore 64.

You play as secret agent Mr. White. Your mission is to collect all the intelligence dots. Dot get caught by the guards. Shoot guards only when you have no other choice. Use boosts to outrun the guards when possible. You get one point per microdot, 10 points for unused boosts and 100 point for every unused bullet.

2 Play modes. Survival where you have no gun and Escape where you have a gun but there are less escape routes.

Developers
Stefan Wessels
Publishers
No information available
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available

Media

Fanart - Box - Front

Maze Dash - Fanart - Box - Front (null) - 720x968
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Screenshot - Game Title

Maze Dash - Screenshot - Game Title (null) - 320x200
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Screenshot - Gameplay

Maze Dash - Screenshot - Gameplay (null) - 320x200
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Screenshot - High Scores

Maze Dash - Screenshot - High Scores (null) - 320x200
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