Patton vs Rommel

Patton vs Rommel

A turn-based war game set in World War II that simulates a what-if battle between General Patton and Field Marshal Rommel for control of Normandy, hence the name. As the war is fought you get points, and the objective, of course is to gather as...

Mark for Deletion
Name Patton vs Rommel
Add Alternate Name
New Name
Region
Platform Commodore 64
Release Date 1987
Game Type Released
ESRB Not Rated
Developers Hal Rushton, Sculptured Software
Publishers Electronic Arts, Inc.
Genres Strategy
Max Players 2
Cooperative No
Rating

Community Rating: None
Total Votes: 0
Wikipedia
Video Link
Overview
A turn-based war game set in World War II that simulates a what-if battle between General Patton and Field Marshal Rommel for control of Normandy, hence the name. As the war is fought you get points, and the objective, of course is to gather as much points as possible (positive points if you're Allied, negative if you're Axis). Although it's strategical simulation is rather simplistic, taking a more entertaining approach, it has many features, available options and a lot of feedback from the computer (including tips from the computerized Patton's and Rommel's). The game had a feature very similar to today's well-known Fog-of-War, though it's functionality was not as smooth as it is today. The warzone is divided into Zones of Control, with it's units and actions invisible to the adversary until he attempts to move through it and fight for it.
Scroll to Top