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Illustration of Magus

Magus

Overview

This game is interesting in a way, but suffers from much wordiness, which

appears to be irrelevant (at least to Part 1). You are never really clear

on the objective. Hints are given in poetry form. You often need to cast

spells which you can do if you have the page placed in the book. Hence the

first priority is to find in book into which you can put the spells. Some

of the hints are very obscure, or are typographical errors, for example,

the word "spell" appears to mean to rearrange letters, though "nopw", which

seems to means "open" may be a mistake.

There seem to be at least 13 pages, only which a few can be located in part

1, some of which are usable in this part, others not; some of which may

refer to the same thing but in a different way. Others do not appear to be

available in this part. TAKE PAGE will put it in the book; PAGE # allows

you to read the page.

The game comes in four parts/acts

Developers
de-Leuw
Publishers
D.N.D. Software
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Magus - Box - Front (United Kingdom) - 814x747
United Kingdom -  814 x 747

Clear Logo

Magus - Clear Logo (United Kingdom) - 392x182
United Kingdom -  392 x 182

Screenshot - Game Title

Magus - Screenshot - Game Title (null) - 320x200
320 x 200
Magus - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Magus - Screenshot - Gameplay (null) - 320x200
320 x 200