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Illustration of Omega Race II

Omega Race II

Overview

The original Omega Race was modified in 1987 to include modern character sets, new sprites and high resolution pictures and selectable speeds to the game.

Like the original, you control a spaceship and shoot down the enemy "Droid" ships that attack you. Your ship must survive Droid-dropped mines too--but you can shoot them too. The last ship of the Droid flights goes into a spiraling pattern.

There is no end to this game. Rather, it is a game in which you try to get the highest score, or complete the highest number of levels.

You control a small triangle that is your ship. The ship can turn, move forward (with thrusters) and fire. Movement is one of the games challenges; once the ship is moving, it can only be slowed by turning the nose in the opposite direction and use the thrusters. While doing that, the ship is unable to fire toward anything it is in motion toward.

Bouncing also comes into play during movement. When the ship hits the side of the screen, a wall of force appears, and the ship bounces. You don't have control over where the ship bounces, and must take time to regain control, before you run into an enemy ship and die.

Developers
CWF
Publishers
No information available
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Clear Logo

Omega Race II - Clear Logo (null) - 3200x1096
3200 x 1096

Fanart - Box - Front

Omega Race II - Fanart - Box - Front (null) - 720x968
720 x 968

Screenshot - Game Title

Omega Race II - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Omega Race II - Screenshot - Gameplay (null) - 320x200
320 x 200