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Myth III: The Wolf Age is a 2001 real-time tactics video game developed by MumboJumbo and co-published by Take-Two Interactive and Gathering of Developers for Microsoft Windows. The Wolf Age is the third game in the Myth series, following 1997's Myth: The Fallen Lords and 1998's Myth II: Soulblighter, both of which were developed by Bungie. The Wolf Age is a prequel and is set one-thousand years prior to the events depicted in The Fallen Lords. It tells the story of Connacht's attempts to rid the land of the flesh eating monsters known as the Myrkridia, and defeat the immortal evil spirit "The Leveler", who has inhabited the body of the hero who defeated him in a previous age, Tireces. Now known as Moagim, The Leveler is determined to wipe out humanity. The plot of the game serves as an origin story for many of the main antagonists from The Fallen Lords and Soulblighter, and depicts the original forms and relationships of characters such as Balor, Soulblighter, Shiver, The Deceiver, The Watcher, and "The Head". Myth III: The Wolf Age is a real-time tactics game, and as such, unlike the gameplay in real-time strategy games, the player does not have to engage in resource micromanagement or economic macromanagement, construct a base or buildings, or gradually build up their army by acquiring resources and researching new technologies. Instead, each level begins with the player's army already assembled and ready for combat During the game, the player controls forces of various sizes made up of a number of different units, each possessing their own strengths and weaknesses.
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M - Mature