Space Duel was produced by Atari in 1982. Color vector game where player's ship shoots colored geometric shaped "asteroids", mines, enemy ships, and opposing player's ship. A bonus wave adds a multiplayer to the player's score when all bonus objects are shot. This game is a two-player color version of Asteroids. It has two different modes of play: competitive and team. In competitive mode, each player competes for points. Players can shoot each other for bonus points, but they don't lose a ship. In team mode, the two players are attached together by a "filament". Each player's ship can move and shoot independently while still being attached.
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