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Illustration of Perplex

Perplex

Overview

An obscure puzzle game created by Axel Teichmann and published in Magic Disk 64 1992/09.

Anyone who does not want to bargain for a complex with Perplex in the long run has to be completely at it. There are several grey and brown building blocks on a total of 64 levels. The aim of the game can perhaps be explained as follows: the grey stones are the bad guys and the brown stones are the good ones. The good now try to convert the bad, which can be put into practice by simply touching them. If all the greys have now switched to the browns' side, the next level can be tackled.

Unfortunately, the brown blocks only have a certain number of "moves" available, so each move has to be carefully considered. Fortunately, there is no time limit. To increase long-term motivation, the Password of the corresponding level specified.

Developers
Axel Teichmann
Publishers
CP Verlag
Platform
Commodore 64
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Perplex - Box - Front (Germany) - 1000x1415
Germany -  1000 x 1415

Clear Logo

Perplex - Clear Logo (null) - 704x228
704 x 228

Fanart - Box - Front

Perplex - Fanart - Box - Front (null) - 720x968
720 x 968
Perplex - Fanart - Box - Front (null) - 726x1019
726 x 1019

Screenshot - Game Title

Perplex - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Perplex - Screenshot - Gameplay (null) - 320x200
320 x 200