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Illustration of Spies in the Night

Spies in the Night

Overview

You are a spy in a trench coat and fedora trying to infiltrate and destroy the target base, but there is a rotating lighthouse in the distance. If the beam falls upon you and you aren't completely hidden behind the wall, a sniper will end your life in a hail of bullets. You must destroy that lighthouse first.

Push the joystick left and right to walk in that direction. The fire button will make your player duck. This is helpful to hide behind shorter segments of the broken wall.

Cross to the right side of the screen to move to the next section. The broken wall is randomly generated each time. Once you pass a certain number of screens, the level will advance and the wall sections will become more sparse.

There is no limit to the number of lives you have. If you die, just push the fire button to try again from the left side of the screen. There is a timer that counts down on each level. Try not to get shot as it will waste some time.

Make it to the end of the level with time to spare and you can blow up the lighthouse.

Developers
Jared West
Publishers
AtariAge
Platform
Atari 2600
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

Spies in the Night - Box - Front (World) - 652x778
World -  652 x 778

Screenshot - Game Title

Spies in the Night - Screenshot - Game Title (null) - 320x233
320 x 233

Screenshot - Gameplay

Spies in the Night - Screenshot - Gameplay (null) - 320x233
320 x 233