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The Prince is an interactive role-playing game of strategy and adventure for four players and 17 computer controlled “players”. It represents a real challenge to the resourcefulness of the players, since it pits them not only against computer-generated difficulties but also against each other; the interactions which take place between the players away from the keyboard are as important as the interaction between player and computer. There is much scope for skull-duggery, deception, and behind-the-scenes arm bending, and it is this machiavellian strand that is part of the main reason for the Game’s title.
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