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Illustration of Ghostbusters

Ghostbusters

Overview

Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

As the game progresses, the PK energy in the city increases. The Ghostbusters must keep it under critical levels by being constantly successful at busting ghosts. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer.

Developers
Activision
Publishers
Activision
Platform
Atari 2600
Alternate Names
No information available

Media

Banner

Ghostbusters - Banner (null) - 760x140
760 x 140
Ghostbusters - Banner (North America) - 680x96
North America -  680 x 96

Box - 3D

Ghostbusters - Box - 3D (North America) - 455x672
North America -  455 x 672

Box - Back

Ghostbusters - Box - Back (North America) - 600x828
North America -  600 x 828

Box - Back - Reconstructed

Ghostbusters - Box - Back - Reconstructed (North America) - 1534x2099
North America -  1534 x 2099

Box - Front

Ghostbusters - Box - Front (North America) - 600x822
North America -  600 x 822

Box - Front - Reconstructed

Ghostbusters - Box - Front - Reconstructed (North America) - 669x916
North America -  669 x 916

Cart - Front

Ghostbusters - Cart - Front (North America) - 396x477
North America -  396 x 477

Clear Logo

Ghostbusters - Clear Logo (North America) - 1786x287
North America -  1786 x 287
Ghostbusters - Clear Logo (World) - 750x700
World -  750 x 700

Fanart - Background

Ghostbusters - Fanart - Background (null) - 1920x1080
1920 x 1080
Ghostbusters - Fanart - Background (null) - 1920x1080
1920 x 1080

Fanart - Box - Front

Ghostbusters - Fanart - Box - Front (null) - 1600x2100
1600 x 2100

Fanart - Cart - Front

Ghostbusters - Fanart - Cart - Front (North America) - 410x510
North America -  410 x 510

Screenshot - Game Title

Ghostbusters - Screenshot - Game Title (North America) - 640x480
North America -  640 x 480

Screenshot - Gameplay

Ghostbusters - Screenshot - Gameplay (North America) - 640x480
North America -  640 x 480