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Illustration of Sceptre of Baghdad Uncut

Sceptre of Baghdad Uncut

Overview

Published in Commodore Zone Issue #03 (January/February 1996). You're Caliph - king of Iraq. An evil wizard from distant land broke into your palace, transforming it into a maze of traps and puzzles, and taking the sacred Sceptre of Bagdad. Unless you can recover it, your spell as ruler is finished.

Featuring lots of enemies to dodge, platform-style jumps and object manipulation, the game resembles the Dizzy games, with a Jet Set Willy-influenced setting. There are many objects you need to use, but you can only carry two at a time. You have three lives with which to complete the game and this is the full game without any subtractions.

Developers
Jonathan Wells
Publishers
Binary Zone PD
Platform
Commodore 64
Alternate Names
No information available

Media

Box - Front

Sceptre of Baghdad Uncut - Box - Front (Europe) - 418x594
Europe -  418 x 594

Clear Logo

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Fanart - Box - Front

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Screenshot - Game Title

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384 x 271

Screenshot - Gameplay

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Sceptre of Baghdad Uncut - Screenshot - Gameplay (null) - 384x271
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