Head-to-Head Karate

Head-to-Head Karate

Head to Head Karate seems like a weird forgotten forebear to Nintendo's Smash Bros. series. The characters are tiny, allowing for a large battlefield, where it's even possible to jump up and down between two stories. In later levels, bombs start...

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Name Head-to-Head Karate
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Platform Commodore 64
Release Date September 25, 1987
Game Type Released
ESRB Not Rated
Developers Jon Perregaux
Publishers Napoli Alga Soft, Softdisk Publishing, Inc.
Genres Fighting
Max Players 2
Cooperative No
Rating

Community Rating: None
Total Votes: 0
Wikipedia
Video Link https://www.youtube.com/watch?v=lnZcVnArVM0
Overview
Head to Head Karate seems like a weird forgotten forebear to Nintendo's Smash Bros. series. The characters are tiny, allowing for a large battlefield, where it's even possible to jump up and down between two stories. In later levels, bombs start randomly appearing around the battlefield, who instantly knock down anyone who stands too close when they detonate. It's also possible to knock the opponent off the building. The fight continues until one of the rivals has no lives left, upon which the winner receives a trophy and the loser bursts into flames! The referees are ladies in opulent dresses, who fall in love with the winner after the bonus round. This game also seems to be the first one to acknowledge a double KO, upon which the referee inquires: "What?" Published in UpTime Vol.1 #03 and in Italy's Alga Soft n.18b.
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