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Illustration of Head-to-Head Karate

Head-to-Head Karate

Overview

Head to Head Karate seems like a weird forgotten forebear to Nintendo's Smash Bros. series. The characters are tiny, allowing for a large battlefield, where it's even possible to jump up and down between two stories. In later levels, bombs start randomly appearing around the battlefield, who instantly knock down anyone who stands too close when they detonate. It's also possible to knock the opponent off the building. The fight continues until one of the rivals has no lives left, upon which the winner receives a trophy and the loser bursts into flames! The referees are ladies in opulent dresses, who fall in love with the winner after the bonus round. This game also seems to be the first one to acknowledge a double KO, upon which the referee inquires: "What?"

Published in UpTime Vol.1 #03 and in Italy's Alga Soft n.18b.

Developers
Jon Perregaux
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Back

Head-to-Head Karate - Box - Back - 1055x1172
North America -  1055 x 1172

Box - Front

Head-to-Head Karate - Box - Front - 800x921
Italy -  800 x 921
Head-to-Head Karate - Box - Front - 952x1146
North America -  952 x 1146

Clear Logo

Head-to-Head Karate - Clear Logo - 420x91
420 x 91

Disc

Head-to-Head Karate - Disc - 1257x1060
North America -  1257 x 1060

Screenshot - Game Select

Head-to-Head Karate - Screenshot - Game Select - 320x200
320 x 200

Screenshot - Game Title

Head-to-Head Karate - Screenshot - Game Title - 320x200
320 x 200

Screenshot - Gameplay

Head-to-Head Karate - Screenshot - Gameplay - 320x200
320 x 200
Head-to-Head Karate - Screenshot - Gameplay - 320x200
320 x 200
Head-to-Head Karate - Screenshot - Gameplay - 320x200
320 x 200