Tempest 128

Players must guide their horseshoe-shaped craft around the edges of 3-D geometric shapes. Enemies at the far end of the playing field move toward the player, and must be shot before they reach the edge. Players can also deploy their "Super-Zapper"...

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Name Tempest 128
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Platform Commodore 128
Release Date
Game Type Homebrew
ESRB Not Rated
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Genres Shooter
Max Players
Cooperative No
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Community Rating: 2.5
Total Votes: 1
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Overview
Players must guide their horseshoe-shaped craft around the edges of 3-D geometric shapes. Enemies at the far end of the playing field move toward the player, and must be shot before they reach the edge. Players can also deploy their "Super-Zapper" once per level to clear the screen of enemies. Each level is a different shape, and progressive levels add new enemy types and more of them, requiring ever-faster reflexes. 1. Be sure the CAPS LOCK (ASCII/DIN) key is not pressed before loading the game! (Really weird, huh?) 2. Insert the disk and just type RUN"*" (or press Shift + Run/Stop) ... might need to change if not disk unit 8... 3. After the game loads, press F1, F3, or F5 to give yourself some credit(s) 4. Once you have credit(s), press 1 or 2 (above the Q,W keys) to start a 1 or 2 player game 5. In the game you can use: Keyboard - Cursor Keys (at top) or numeric keypad (2=down, 6=right, 8=up, 4=left) and Shift to fire Joystick in game port 2 Mouse in game port 1 In any case, press the SpaceBar to use your ZAP ability (once per level).
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