Baby Pac-Man is a Pac-Man arcade game designed by Claude Fernandez and released by Bally in 1982. It is best known for being one of two Pinball/Video Game hybrids developed by Bally (Granny and the Gators was the other). Instead of a regular pinball machine, the game shipped in an arcade cabinet, with a video screen on top with a smaller-sized table beneath. Like other Pac-Man titles, the game starts off with Baby Pac-Man in a maze with four ghosts; unlike other titles, there are no power pellets available. When the player moves Baby Pac-Man into one of two chutes at the bottom of the maze, the gameplay switches over to the pinball table. Doing well at pinball rewards the player with power pellets, higher-scoring fruit, faster movement through the warp tunnel, and extra lives. The gameplay would return to the screen if the player shot the ball into a saucer or drained it, but draining would close the vertical chutes to lock Baby Pac-Man out of the pinball table. There were three mazes available, but most players found it hard to finish even the first one.
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