The sequel to Microsoft's first Combat Flight Simulator, the focus shifts to the Pacific theater, where carrier battles and island hopping dominate the strategy.
Fly for the Japanese Navy or the American Navy/Airforce in either single battles or branching campaigns. Controllable aircraft include the standard Zero, the P-38, Wildcat, Hellcat, Corsair, and George, each fighter representing different design philosophies from the most nimble Japanese planes to the powerhouse American designs. Escort bombers, strafe transports, and provide CAP for your carrier group. Learn how to successfully land on a carrier in strong winds.
Featuring much of the realism and potential complexity (it can be simplified through options) of Microsoft's civilian simulator, you can either play in an arcade-like mode, or increase the difficulty...to the point where you're following a fairly realistic checklist for take-off.
Featuring unique 1940's art for cutscenes, the engine's graphics attempt to represent the relatively sparse terrain of ocean, beach, and jungle with some detail. Models take visual damage and damage can result in the removal of the damaged part altogether. Standard padlock and various target views are available, allowing both a realistic look and the ability to achieve more exciting, cinematic views.