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Illustration of Space Invaders (Keypunch Software)

Space Invaders (Keypunch Software)

Overview

This conversion of Space Invaders stays very true to the original despite being written in BASIC. Game play is exactly the same with the player in control of a tank at the bottom of the screen firing at advancing aliens. The aliens fire back and the player can take cover behind bunkers. The bunkers give way a little bit easier than in the arcade version due to fewer pixels. The sound also tries to stay true to the original with the ever increasing speed of the beat when the aliens draw nearer. Obviously the Commodore PET version does not feature any colour in its graphics. The Commodore 64 version does, but the aliens don't change color as they draw nearer. part of "Arcade Games I" pack.

Developers
Chris Smeets
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

Space Invaders (Keypunch Software) - Box - Back - 750x952
North America -  750 x 952

Box - Front

Space Invaders (Keypunch Software) - Box - Front - 750x952
North America -  750 x 952

Cart - Front

Space Invaders (Keypunch Software) - Cart - Front - 320x205
Europe -  320 x 205

Disc

Space Invaders (Keypunch Software) - Disc - 690x638
North America -  690 x 638

Fanart - Box - Front

Space Invaders (Keypunch Software) - Fanart - Box - Front - 720x968
720 x 968

Screenshot - Game Title

Space Invaders (Keypunch Software) - Screenshot - Game Title - 320x200
320 x 200

Screenshot - Gameplay

Space Invaders (Keypunch Software) - Screenshot - Gameplay - 320x200
320 x 200