Bridge is a four-player partnership trick-taking game with thirteen tricks per deal. Each player is dealt thirteen cards from a standard 52-card deck. A trick starts when a player leads, i.e. plays the first card. The leader to the first trick is determined by the auction; the leader to each subsequent trick is the player who won the preceding trick. Each player, in clockwise order, plays one card on the trick. Players must play a card of the same suit as the original card led, unless they have none (said to be "void"), in which case they may play any card. A complicated game to learn and one that can take years to master, Kuma's version was the first attempt to capture the complexities of the game on the Amstrad CPC.
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