LaunchBox Logo Back to Home Page
Illustration of Seymour Goes to Hollywood

Seymour Goes to Hollywood

Overview

Seymour goes to Hollywood to star in his first motion picture. As he arrives in his limousine, he soon discovers that the Dirk, the studio manager, has disappeared in Miami. Seymour must start production of his film by himself.

Seymour Goes To Hollywood is a platform action game similar to Dizzy, this time replacing the egg character with an amorphous blob of unknown origin. Like in the Dizzy games, the main objective is to collect everything that isn't nailed down (using the fire button) to solve puzzles. In the upper left portion of the screen sits an inventory with three slots and beside that the score points and the energy bar. Seymour loses energy when touching dangerous objects and hazardous environments. When the bar gets empty, Seymour transforms into a pile of bones and the player loses one life. The game starts with three lives (shown as clack boards under the energy bar) and no way of saving progress.

Publishers
Codemasters
Platform
Amstrad CPC
Alternate Names
  • Seymour at the Movies
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Seymour Goes to Hollywood - Box - 3D (Europe) - 312x654
Europe -  312 x 654

Box - Back

Seymour Goes to Hollywood - Box - Back (Europe) - 767x1211
Europe -  767 x 1211

Box - Front

Seymour Goes to Hollywood - Box - Front (Europe) - 725x1208
Europe -  725 x 1208

Box - Spine

Seymour Goes to Hollywood - Box - Spine (Europe) - 138x1164
Europe -  138 x 1164

Cart - Front

Seymour Goes to Hollywood - Cart - Front (Europe) - 583x364
Europe -  583 x 364

Clear Logo

Seymour Goes to Hollywood - Clear Logo (null) - 400x204
400 x 204

Screenshot - Game Title

Seymour Goes to Hollywood - Screenshot - Game Title (null) - 384x270
384 x 270

Screenshot - Gameplay

Seymour Goes to Hollywood - Screenshot - Gameplay (null) - 384x272
384 x 272