3.7

3D Labyrinth

Release Date calendar
December 7, 1984
Platform joystick
Commodore VIC-20
Game Type type
Released
Max Players players

No information available

Overview

Released in COMPUTE!'s Gazette 1984/12 (Issue #18), the goal of the game is simply to make it through the maze, which sounds easy, but isn't. You start in the northwest corner and must make your way to the exit on the southeast corner. The maze will be different every time you play, so tracing your path in one game won't help you in the next. You can choose to explore or to carefully plot your course, and all in your good time.

Alternate Names

No information available

Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Puzzle
Developers

No information available

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