The Paradox Effect II

The Paradox Effect II

You're playing the role of Qume Hayes in this continuation of the game. In part 1 you're informed that you'll discover the principles of time travel at some undetermined time in the future. Your also told that your overly ambitious, but not so...

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Name The Paradox Effect II
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Platform Commodore Amiga
Release Date 1988
Game Type Released
ESRB Not Rated
Developers Excalibur
Publishers ECP
Genres Adventure
Max Players 1
Cooperative No
Rating

Community Rating: None
Total Votes: 0
Wikipedia
Video Link https://www.youtube.com/watch?v=yWaUd6wmjkE
Overview
You're playing the role of Qume Hayes in this continuation of the game. In part 1 you're informed that you'll discover the principles of time travel at some undetermined time in the future. Your also told that your overly ambitious, but not so intelligent future assistant travels back in time to kill your father. His reasoning being that if you weren't born then he would be able to take the credit for your discoveries. Hence the paradox: If you weren't born then your assistant would not have the means or motivation to prevent your birth: in so in turn you would still be born. After preventing this paradox from occurring you fin that instead of being sent home, you've been sent to an orbiting space station.
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