Overview
The player's task is to reach the bomb and return to the exit, which will appear after it is activated. Activating the bomb converts all enemy creatures into points to be collected. While completing the task, avoid contact between the balloon and moving and stationary elements, as well as lasers. An additional difficulty is the passing of time. Created by Heino Görtz and published in Happy Computer 1987/09.
- Developers
- Heino Görtz
- Publishers
- Markt & Technik
- Platform
- Commodore 64
- Genre
- Action
- Alternate Names
- No information available
- Wikipedia
- No information available





