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Illustration of Goldrunner II

Goldrunner II

Overview

Goldrunner II is set 50 years after the events of its predecessor. Since then humanity has started to use robot pilots for defense, but space pirates have managed to capture them. The hero, the grandchild of the original Goldrunner, now has to save or at least destroy the robots before they can be used against their creators. To do so he flies through 16 vertically scrolling levels, called platforms, to shoot down the transporters carrying the robots. Then he collects the robots (the capacity is up to five at a time) flies to the teleporter station, unloads and repeats until all robots in the level are captured or destroyed. Well, it is not that easy: every destroyed transporter causes recovery ships - basically enemy fighters and mines - to show up, which need to be destroyed first. The game also features dust clouds which block the ship's shots and smart bombs which destroy all enemies on the screen when used.

Developers
No information available
Publishers
Microdeal
Platform
Atari ST
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Goldrunner II - Box - 3D (Europe) - 850x1244
Europe -  850 x 1244

Box - Front

Goldrunner II - Box - Front (Europe) - 800x1026
Europe -  800 x 1026

Box - Front - Reconstructed

Goldrunner II - Box - Front - Reconstructed (null) - 1949x2500
1949 x 2500

Clear Logo

Goldrunner II - Clear Logo (World) - 2250x713
World -  2250 x 713

Screenshot - Gameplay

Goldrunner II - Screenshot - Gameplay (null) - 320x200
320 x 200